Casino War, Tossing Coins, & Expectation
If you're going to gamble at a casino, online or land-based, it's
important to know how the casino makes its money from you.
Casinos make money from the players because they don't pay
out at the real odds for the game. Expectation is what you
can expect to win or lose long term on a given bet if you
make it over and over again.
If you flip a coin, you have a 50% chance of it landing on
heads, and you have a 50% chance of it landing on tails.
If you paid someone $1 every time you were wrong, and they
paid you a dollar every time you were right, you'd be
making an even money bet (also known as an even odds
proposition). Your long term expectation would be 0. You
would break even.
The way a casino would pay out in this situation would
vary from the actual odds of the game so that they could
make a profit. They might pay you 95 cents every time you
were right, and you would pay them $1 every time you were
wrong. This would create a positive expectation for the
casino, and a negative expectation for you. Half the time
you would lose $1, and the other half of the time you
would win 95 cents. Instead of breaking even, you would
lose 2.5 cents per bet over time. (Because half the time
you would win.) If you stated this in percentage terms,
the house would be said to have a 2.5% advantage in this
game.
This might sound like an oversimplification, but it's
really not at all. One of the newer casino games in Las
Vegas is casino war, which is a gambling version of the
card game War that you used to play as a kid. You and the
dealer each get dealt a playing card. If your card's value
is higher than the dealer's, you win, and vice-versa, just
like when you were playing as a kid.
Here's where the casino changes the expectation in their
favor though: If your card is the SAME as the dealer's
card, you can either surrender (in which case you lose
half your bet), or you can go to war, which means you have
to make another bet the same size as your original bet.
When you go to war, three cards are burned and you each
get another card. If you win the "war", you ONLY get paid
out on the original bet. If you lose, the house gets both
bets.
So you're facing even odds unless you go to war. If you go
to war, the house has an advantage, because if you win,
you only get paid $1 for every $2 you've wagered. The
casino could just as easily create a game called "casino
coin toss war", with very similar rules, and it wouldn't
be too different from the coin-tossing game I described
earlier. The single difference would be that the casino
would have an almost 3% edge over you.
Please drop by
Major Millions for information and details about
progressive slot machine games online.
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